With QuakeCon scheduled to take place this weekend, alongside the gameplay reveal of the highly anticipated DOOM: Eternal, there’s also the matter of competitive Quake Champions. Where the greatest players from across the globe make their way to the convention for both team and solo competition. Including Australian Quake Champion Daniel "dandaking" De Sousa.
You made headlines last year for being able to play at the professional level with a high-ping. Growing up in Australia is there anything specific about our history of high-pings to overseas servers that lends itself to specific Quake strategies? Or does it require superhuman perception?
Click Here for the Full Interview with Daniel 'dandaking' De Sousa
It’s definitely all about the superhuman perception, just kidding! It’s about strategy honestly, which was easier for me to adapt to because when I first started gaming it was on 56k internet. Back then even on Australian servers I would have 250-ping, so I have a lot of experience because of that. From there you just have to work out which strategies are still effective on high-ping and which aren't. In Quake Champions the Railgun is quite useable on high ping. So that was the strength I played, keeping my distance with its range advantage and wearing down my opponent. Since that was already my favourite game style on low ping it came together well, and I consider myself lucky in that sense.