We go behind the scenes of Wargaming's World of Warships to discuss the process behind bringing historical vessels into the game. Chatting with Executive Producer Artur Plociennik we learn about the various research teams, archival expeditions, a more.
It’s rare that the planning and design phase for game development extends beyond visiting locations for reference photography, and in the case of World of Warships the term ‘archival expedition’ has become a key part of the development process. Where over the years it has been honed to an intense degree, where experience and being fluent in several languages has resulted in World of Warships extending its included suite of naval vessels to include ships from a wide range of countries.
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Including Australia. When discussing the addition of the HMAS Vampire, the Royal Australian Navy’s most iconic vessel, Artur mentions that the team liaised directly with the National Archives of Australia, the National Maritime Museum in London, and the Imperial War Museum to collect the necessary photos and plans. “This is quite a standard approach for us when we are working on Commonwealth ships,” Artur adds. “To check both UK archives and national ones as well.”