Released a few months ago on PC where it recently passed the million-seller milestone, Warhammer: Vermintide II makes its way to Xbox One (also available via Xbox Game Pass) in an impressive showing. With stunning visuals, exceptional mission design, it builds on the Left 4 Dead-style design of the original in numerous ways.
Yeah, it's brilliant fun.
With as much a focus placed on melee combat as there is on ranged, Warhammer: Vermintide II features some of the most satisfying impacts you’re likely to find in a 2018 video-game. Whether that’s cutting down hordes of Skaven or lopping the head or limbs off a charging Chaos Marauder. The sheer gore is both in-line with the setting while also being of the fun, over-the-top variety. When you can cut an enemy in two at the ankle level and their feet remain planted on the ground, it’s hard not to crack a smile. Similarly, the ranged feel is just as impressive and across the wide variety of bows and old-timey revolvers head-shots and other up-close projectile-based takedowns highlight the exceptional animation in Vermintide II. And more importantly, the skill-based combat.
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