We sit down with Game Director Jeff Kaplan and Lead Designer Geoff Goodman to discuss story versus PvP, sound design, Push, and the game’s interesting launch plans.
Overwatch 2 – The Big Interview
We've run Red Dead Redemption 2 through its PC paces as the series finally lands on the Desktop platform!
Red Dead Redemption 2 is Finally on PC - How Does it Fare?
We've taken to Star Wars Jedi: Fallen Order like a Womprat to sand. But how does it hold up?
Light or Dark? Our In-Depth Star Wars Jedi: Fallen Order Review
Post by KostaAndreadis @ 12:50pm 17/07/18 | 0 Comments
After feature creep put Nightdive Studios' System Shock remake on hold after a very successful Kickstarter campaign, a few months ago the studio advised backers that it was returning to its original vision of sticking to the concept of a remake. No new mechanics or features or ways to play - just a straight up recreation with improved visuals and little touches here and there.

And so with its latest backer update Nightdive confirms that it's on track to deliver its promise of a bare-bones play-through of the entire game-world. Originally meant to be texture-less it looks that backers will have the option in September to walk through the System Shock remake using textures from the original release.


With the end result looking more like this.


Which hopefully means the option to switch between classic textures and newer ones when playing the full version. Since getting the project back on track Nightdive Studios has committed to a planned 2020 release window. For more on the latest update, head here.



nightdive studiossystem shockremakeupdate





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.