A challenging and thoughtful experience where lateral thinking and classic Nintendo game-design come together.
Raiders of the Lost Star - Captain Toad: Treasure Tracker Review
We chat with The Division 2 game director, Mathias Karlson, and talk about lessons learnt post-epidemic!
Interview: The Division 2 Does Away with Divisive Game-Design
Set in the 1980s, during the later stages of the Cold War - Phantom Doctrine brings the art of espionage to the world of turn-based tactics.
With Phantom Doctrine You’ve Got XCOM in the Cold-War Era
Post by Steve Farrelly @ 06:49pm 12/07/18 | 0 Comments
Nintendo's flair for puzzle and level-design, as well as challenge in movement and progression has been on display for myriad years across numerous titles. This year, and more importantly, this month, that classic Nintendo design tilt is on display with the re-release of Captain Toad: Treasure Hunter on Nintendo Switch. It was originally released on Wii U.

And while the port itself is handled well, and suits the platform, Nintendo could have done a bit more to make it a bit more appealing for returning players, we we've mentioned in our review:
Additionally, the new release does have some modern love in the form of levels lifted from Super Mario Odyssey, and while they’re more than welcome they also kind of represent a larger issue with this re-release. With Mario Kart 8, Super Mario Odyssey and the very fun Mario Tennis: Aces -- all of which include many Toad moments, Nintendo could have added in even an entire other Episode filled to the brim with new challenges and design concepts. The handful of Odyssey levels we do get are more a tease than anything else and just having more would have been great from a new buy-in perspective.
Click here for our full Captain Toad: Treasure Hunter review.




switchnintendo switchcaptain toad treasure trackerausgamers reviewreview





Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!