Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by KostaAndreadis @ 01:32pm 05/07/18 | 1 Comments
Ahead of E3 we got to check out a new turn-based tactical strategy game in development. That, based on the presentation, immediately reminded us of XCOM. But the setting of the Cold War and the 1980s immediately made Phantom Doctrine feel like its own thing.

By taking control of individual spies working in the shadows, for and against government agencies, and outside of the laws that govern everyday civility, the Cold War might just be the perfect setting for a tactical game of this nature. At its core, spy-craft and espionage are intricate and often convoluted games played by government agencies outside of the scope and visibility of a country’s politicians. Getting to run your own spy headquarters and pick and choose how to decipher intel and how best to approach a mission feels authentic, even though the story being told feels like a blend of classic and purely fictional spy thrillers from the world of movies that focused on shady organisations with a dash of realistic geopolitical events.

Click Here to Read Our Full Phantom Doctrine Hands-On Preview

phantom doctrinepreviewxcomhands-on previewtacticalturn-basedcold war

Latest Comments
Posted 03:52pm 05/7/18
Commenting has been locked for this item.