DreamHack Melbourne represents the first time the festival will hit our shores, and it’s on track to become Australia’s requisite gaming event of the year.
Post by KostaAndreadis @ 03:34pm 02/07/18 | 0 Comments
Released in 2004 to mostly favourable reviews, EA's The Lord of the Rings: The Battle for Middle-Earth, and its sequel, presented the cinematic version of the fantasy classic in the form of a real-time strategy or RTS series of games. Where it quickly became one of the most fondly remembered of the movie-to-digital Lord of the Rings things.
That being said it still comes as a surprise that a group of passionate fans and independent developers are remaking The Lord of the Rings: The Battle for Middle-Earth with Unreal Engine 4. The reasoning is sound, to bring the titles into the modern HD-era, with a better frame-rate and cleaner presentation.
Called BFME: Reforged it's set to focus mainly on the multiplayer side of the experience, with a possible campaign adaptation coming later on. It will use units, buildings, and elements from the original and the sequel which launched in 2006.
Like with any remake project this could quite easily be shut down by rights-holder Warner Bros. For more info on the project, check out the official site.