E3 this year was a beast of a show. We have stacks
of content to drop to you over the next little while, but this year we wanted to jump out of the gates with something a bit new -- a TOP 10.
Yeah, yeah, yeah... but it's sort of not that
kind of top 10. This year's show was full of some of the most promising multi-directional games and, well, we wanted to create a definitive list of the rarest of the rare -- a list of games in "rare air". With each other.
So here's Part 1 of our three-part series, counting down from 10 to 1 with an absolute order of best to, well, 10th best.
Spoiler alert: Super Smash Bros. Ultimate is beaten in this list by Call of Cthulhu. Wanna know why? Here's a snippet:
“Number 10!?!” you say, angrily? Well weighing everything up, the reason was simply that this is the same game we’ve been given over a number of years. It’s faster, has the largest roster of playable characters (slightly rebalanced as a result of the faster pace), and is portable given it’s on Nintendo Switch -- all massive positives. And you also need to realise that this list is the 10 VERY BEST, so being the opening game in our countdown is not even remotely a negative...
Click here for part 1 of our "Rare Air Top 10 Best of E3"
... Call of Cthulhu is in “Rare Air” because it’s doing something pretty rare. It pips Smash above because this is something new -- “Investigation RPG”, which can be likened back to Point & Click Adventure and Pen & Paper games, but the truth here is this is much, much deeper than ‘borrowed’ mechanics. And each time I see the game, the team reveals a little more that just adds to the overall separation of those disparate design principles. Principles that aren’t specifically ‘driving’ design, rather they’re inspiring it..."