At BlizzCon 2018 we sat down with the team behind the upcoming mobile game Diablo Immortal to talk about bringing the franchise to an even smaller screen.
Talking Diablo Immortal with Blizzard
Plus, of course, plenty of B.O.B. - Ashe’s trusty Omnic sidekick.
Talking Overwatch and the 29th Hero Ashe with Jeff Kaplan
Our in-depth conversation with with Microsoft’s Chris Charla, the head of its indie platform – ID@Xbox.
In Conversation - Talking Indies and More with Chris Charla
We go through the history of Alienware, the rise of esports, and becoming the market leader with co-founder Frank Azor.
Ahead of the Curve - The Alienware Story
Post by KostaAndreadis @ 02:53pm 15/06/18 | 0 Comments
2015's Mad Max was an open world action title developed by Avalanche Studios, who is currently hard at work developing RAGE 2 with id Software. With both titles sharing somewhat similar premises - in that each is based on a post-apocalyptic vision of the world. At a recent hands-on event in Sweden we posed the question to id Software's Tim Willits to find out if there was any cross-over or overlap in design.

"We're trying to be really careful," Tim explained. "Because when you're working with a developer that made a Mad Max game and you have a post-apocalyptic game you need to be very careful." Of course with the setting and the existence of the original Rage it was hard not to see the similarity or wonder if things like systems and vehicle design would carry over. "I came here years ago after they finished Mad Max," Tim adds. "Some of the cars looked just like the cars out of Rage. One of the guys walked up behind me and said, 'Yeah, we were going to take that down before you got here.'"

But, as the same team that created Mad Max is hard at work on RAGE 2, unintentional or not there will be some element that creeps into the world. "I mean all the folks here are pretty smart," Tim concludes. "All the artists. And we're really careful about stuff like that. But, there's spirits. Spirits are afloat in the world."

For more on RAGE 2, check out our recent hands-on preview.

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