Post by KostaAndreadis @ 03:17pm 25/05/18 | 0 Comments
Codemasters' F1 2018 is the latest annual entry in the developer's realistic F1 racing sim series, which has only gotten better with each new entry. With the first look at F1 2018 gameplay, Alfa Romeo Sauber F1 Team’s Charles Leclerc takes a lap of his home track, Circuit de Monaco. Ahead of a race there this very weekend.
So yeah, this probably counts as practice.
This year it seems the team has been focusing on creating more realistic looking tracks and weather effects with Stuart Campbell, Art Director on F1 2018, saying, “One of the biggest visual uplifts for F1 2018 are our revised lighting, sky, clouds and atmospherics systems. These systems work hand-in-hand and affect all aspects of the game rendering, making it more believable than ever before. Our new cloud tech more accurately represents the real world with improved cloud formations and response to light through the various weather scenarios that are a huge part of F1. Even on a clear day, the sky looks interesting with high level cloud detail and jet trails, while the new atmospherics system gives a true sense of depth in the scene and connects the sky and terrain in a more cohesive manner, making for some stunning vistas.”
F1 2018 of course boasts a number of other improvements including an expanded Career Mode. The game launches August 24 for PC, Xbox One, and PS4.