Post by KostaAndreadis @ 02:28pm 07/05/18 | 0 Comments
The latter of which will basically have each character fall apart into several squishy cybernetic bits based on their specific models - no generic one-gib-fits-all here. But the great news is that id Software are adding bots to Quake Champions, which will help new players ease into - or get back into - the fast-paced shooter styling of Quake.
In a new video to discuss the addition of bots, Technical Director John Dean advises that their integration will be a continual process from here on out. He also notes that the higher the bot level behaviour will begin to mimic those of skilled players with all manner of jumping, strafing, and power-up maneuvers. At the lower levels bots will actively avoid power-ups, stay mostly on the ground and offer new players an opportunity to play Quake Champions without getting fragged every few seconds.
And that's me speculating of course, my Quake Champions skills are totally legit.
In terms of the new gore model, although that may not sound impressive, the following video highlighting the changes (posted to Twitter) shows the detail gone into turning a Quake Champion into a fleshy house of cards that will "realistically" break apart.