This is a game that we've been keeping an eye on for a while now, as the premise of building a city during the beginnings of a new ice age sounds both intense and brilliant. But even knowing the premise and setup does little to prepare you for how down-right heavy Frostpunk gets. Where in a matter of minutes you can justify some pretty dark things.
And it's through its peerless execution of moral dilemma in addition to solid and engaging mechanics where Frostpunk succeeds.
Frostpunk is a survival game first and foremost. One that just so happens to be built around well-designed city builder and real-time strategy mechanics. Where you’ll not only need to gather resources and ensure that everyone doesn’t freeze to death, but also choose what laws to enact and technology to research. This can result in a small close-knit society, where prayer meetings take place in the evening around the deity-like spire that is the generator. Or a dystopian world where labour is enforced, and free-thought is treated as a crime. Where in either scenario children can work extended hours to prepare meals whilst adults toil in coal mines and steam-powered saw mills.
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