Post by KostaAndreadis @ 11:46am 22/03/18 | 0 Comments
A title that lives online with huge number of people logging in and playing at the same time can lead to issues. It's a lesson that history has taught us, and will probably continue to happen. With Sea of Thieves hitting over 1 million unique players over its first 48 hours, Rare has addressed a number of issues plaguing Sea of Thieves in a new developer update.
From matchmaking issues from server load to game affecting issues like delayed rewards. Something that we noticed whilst playing last night - where cashing in loot results in gold not accruing. As per the video this is a process that gets triggered and updated via the server, and is merely being delayed.
Other big issues covered include missing items, delayed achievements or achievements not unlocking. In fact Rare disabled achievements to ensure more people could play the game.
The plus side is that Rare are being upfront with the community and working on fixes. From our extensive time with the game so far, we did experience most of the above - but only intermittently.