The next-generation of videogame graphics will be defined by real-time ray-tracing. From Cyberpunk 2077 to Dying Light 2, we go through the ray-traced games on the horizon.
Real-Time Ray-Tracing and The Next-Gen Games We’ll Play
Hideo Kojima's latest looks wonderful running on a modern PC rig, and it's still as weird and strange and alluring as ever.
Death Stranding on PC - A Stunning Odyssey
From mash-up to sampling to festival culture and dance music, Harmonix’s latest puts player choice and expression front-and-centre.
FUSER - Harmonix Sets its Sights on Festival Lights
The latest June 2020 quarterly update on Diablo IV is a treasure trove of new info, so let’s break it down.
Diablo 4 Update – Open World, Events, Legendary Gear, and More
Post by KostaAndreadis @ 01:09pm 09/03/18 | 0 Comments
Today developer Bluehole outlined the roadmap for 2018 PUBG content, pointing to new maps and a bunch of other improvements and additions. Including what looks to be a new tropical island themed location and visual improvements to how buildings and structures are rendered in-game.

The new map which you can see the concept art of below, is set to deploy on the PUBG Experimental Test Server next month. It will be 4x4km in size and feature a number of beaches. A second map is also expected sometiem this year, and will be larger in size clocking in at 8x8km.

Also coming soon? The long-awaited emote system.

2018 will also see the introduction of Game Modes to PUBG, ala Fortnite, which will no doubt add interesting modifiers to matches as to stave off the feeling of repetition or same-ness. No details yet as to what that might entail. Of course, 2018 will see new vehicles and weapons too in addition to improvements to sound effects and animation. Specifically those surrounding parachute drops.

For full details on the roadmap, head here.

pubgroadmap2018playerunknown's battlegrounds

Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.