Sony Studios Japan and Bluepoint Games have teamed up to deliver the ultimate visual version of the 2005 PS2 classic from Fumito Ueda, Shadow of the Colossus. And boy, is it a graphical treat. We're just not entirely sure they should have stopped only at making it look incredible. Read on to learn more.
Here's a snippet from our review:
The one caveat to that, however, is eye-candy alone just isn’t enough, especially when the computing power inside these boxes means games and lofty gameplay ideas can swiftly become reality.
Which brings me to the curious case of Shadow of the Colossus in re-release form exclusively on PS4, and looking exceptionally good running on a PS4 Pro on my newly setup 65” Curved Samsung QLED Q8C TV. Seriously, this near 13 year-old PS2 property has arrived as potentially the best-looking game on Sony’s console and takes full advantage of 4K and HDR on the right screens, showcasing just what’s capable -- from a tech sense -- in the right hands and with the right vision.
But the thing is, what was fresh and innovative from a gameplay sense over a decade ago hasn’t really translated all that well today...
Divisive as always, our reviews here call them likes we sees them, and in the case of Shadow of the Colossus, we really just wanted more
Click here for our full review