Live Streams aren't usually my thing, but in the case of a grand event held by Unknown Worlds for Subnatica, I'll make an exception.
The game is finally releasing later this month, and the studio that has been building this 'thing' (because it is a MONSTER of design), wants you to truly see what they've done for open-world, adventure, fantasy gaming.
I stopped playing about six months ago. Not because it was bad, but because I kept losing saves of significant progress due to the game's extensive updates. As good as it is and was, I just couldn't keep putting myself through that over and over again and decided, "guys, when you finally release, I'll deep-dive in then (get it?!)".
So here we are, just under two weeks out from the official PC release of the game (other platforms are yet to be announced for official release):
If you've followed us at all over the past little while, you might know that I love this game
. But more importantly, this is an indie triumph -- a studio usually known for multiplayer games going single-player and open-world, to boot!