Post by Steve Farrelly @ 03:58pm 20/12/17 | 0 Comments
Our Hand of Fate 2 review is finally ready for consumption. We waited to review the Xbox One version of the game, and then got unbelievably drawn into the experience, drawing out our review a little. Timely, though, Brisbane-based developer Defiant has announced that starting today, new content is going to start trickling out for the game, with PC, Mac and Linux ahead of the console queue.
On the game's newly released content:
Hand of Fate 2, the acclaimed action RPG from Defiant Development, will deal in multiple additions of downloadable content. The first free piece, arriving on Steam, Wednesday, 20 Dec., 2017, will add the Dealer as a new companion character. Like all DLC, this will appear on PlayStation 4 and Xbox One in 2018.
The Dealer will join the adventuring party once the player successfully completes the final challenge. A master of the Game of Life and Death, he can influence any tabletop gambit, though at great personal cost. In combat, the Dealer employs an arsenal of ranged attacks to ensnare his opponents.
The Dealer will deliver new quips and insults, evoking responses that have made this supporting character the series' most memorable personality. Anthony Skordi, best known in the world of games for bringing to life characters such as Mass Effect 3's Leviathan and Admiral Garrick Versio from Star Wars: Battlefront II, once again lends his vocal talents to voice the Dealer.
Released Nov. 7 across PlayStation 4 and Steam, prior to its arrival on Xbox One earlier this month, Hand of Fate 2 has sold more than 100,000 copies across all platforms. The first entry in the franchise had more than 2.5 million downloads. Hand of Fate: Ordeals, a tabletop adaptation of the series and the most-funded Australian tabletop game in Kickstarter history, will release in Q2 2018.
And now, words from our review (after the new content video embed).
On the surface, not a lot has changed. This is a Roguelike-esque experience with cards. It’s not a CCG. It has combat and puzzle-solving, it employs a greater emphasis on player-input on the chance portion of the game (either a narrative ruse concocted to bring “The Dealer” even more to life, or a happy coincidence), and it’s ever-playable. In fact, if you want a game that’s going to engage you over and over again -- with player-invested differentials -- this Holiday period, I can’t recommend Hand of Fate 2 enough. It has challenge; it’s difficult, but there’s the always-frustrating hand of chance, bolstered this time around with the inclusion of Dice and a Pendulum mini-game that’s all reliant on you, as well as new card games. The Dealer tracks your progress through all of these activities, too. He never forgets, and reminds you of that throughout.