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Post by KostaAndreadis @ 01:10pm 19/12/17 | 1 Comments
After yesterday's news that PUBG on Xbox One managed to hit over a million players in less than 48-hours comes another dose of positive news - Oceanic Servers are now available! Across all three modes too - Solo, Duo, and Squad. Which means that it took about a week to get local servers up and running. Very cool.

And now we wait for the inevitable patch that improves the performance of PUBG on Xbox One by a significant amount. Not that it's currently unplayable but it fails to hit a steady 30 fps which is a shame.

Doubly so when you compare it to the current PC build which is days away from hitting version 1.0. And in anticipation of that milestone Nvidia took the time to detail just what you'll need to run PUBG on PC at a steady 60 fps with no dips below that number. Turns out that for 1080p PUBG, all you need is a GeForce GTX 1060. With a 1070 required for 1440p res and a GeForce GTX 1080 Ti required for 4K PUBG.

Now, with the game already running in 4K on the Xbox One X here's hoping the the optimisation process is a quick one.




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Latest Comments
Hunter
Posted 04:36pm 20/12/17
..and a patch was also released this week....
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