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Post by KostaAndreadis @ 01:17pm 18/12/17 | 0 Comments
Alongside games from the creators of Assassin's Creed, Fallout, and Halo. Not a bad pedigree but Take-Two, with the new Private Division label also being home to Kerbal Space Program. But anyway, the announcement also means that yes, Obsidian Entertainment are working on yet another RPG - but one that we probably wont see for a while.

As there are currently no planned titles from the Private Division label slated for release in 2018 outside of an update to Kerbal Space Program.



Private Division will publish several upcoming titles* based on new IP from renowned industry creative talent, including the previously announced Ancestors: The Humankind Odyssey from Panache Digital Games, a studio led by the creator of the Assassin’s Creed franchise Patrice Désilets; an unannounced RPG currently codenamed Project Wight from The Outsiders, a studio founded by ex-DICE developers David Goldfarb and Ben Cousins; an unannounced RPG from Obsidian Entertainment led by Tim Cain and Leonard Boyarsky, co-creators of Fallout; and an unannounced sci-fi first-person shooter from V1 Interactive, a studio founded by Halo co-creator Marcus Lehto. Additionally, Private Division is the publisher for Kerbal Space Program, which Take-Two acquired in May, 2017.


Oh, and because it's late 2017 - when the above news broke many people naturally began asking Obsidian if the upcoming mystery RPG will feature micro-transactions or loot boxes. Because the connection goes, NBA 2K is a Take-Two jam, that has micro-transactions, so this will too?

Cue, the response from Obsidian.

We’re extremely excited about our upcoming RPG, and we know you are too. We wish we could tell you all about it right now… but we’re going to hold off until the time is right. What we did want to talk about was a question a lot of you have been raising: “Will this upcoming game feature any lootboxes or other microtransactions?”

The answer is simply: “no.” No microtransactions, of any kind, in our game.

We also wanted to say a word about our partnership with Private Division, our publisher on this title. Far from “pushing” us to put anything -- microtransactions or otherwise -- into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs. They have been fantastic partners, and we are extremely excited to work with them through release, to put what we know is going to be an amazing game into as many hands as possible.

As always, thank you so much for your support. We know we couldn’t do what we do without our fans, and we want you to know that we put you guys first in every decision we make.



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