L.A. Noire has made a triumphant return to the gaming fore, releasing in updated form on Xbox One and PS4, as well as in VR through HTC Vive and, as we explore in this review, on Nintendo Switch. We'll be looking at the former versions of the game in a feature soon, but given Rockstar's last Nintendo outing was GTA: Chinatown Wars on Nintendo DS, we felt the Switch version of L.A. Noire deserved its own review look-in.
Here's a snippet from our review:
For the Nintendo loyal, open-world gaming has largely been left to the franchises mentioned above, with Nintendo’s last two consoles being alarmingly dry of a lot of third-party games. Very specifically in that camp lies open-world rockstar developer, err… Rockstar. Thankfully, they’ve nudged their way back into Nintendo’s stable, kicking things off with a wonderful port/update of the largely Aussie-developed L.A. Noire, and on the Nintendo Switch, the game is glorious.
Click here for our full L.A. Noire Switch review
Firstly, it really hasn’t aged. And on Nintendo’s new console, it’s as good as it ever was, thanks to being able to take it out on the road with you (in case you’ve had enough couch time but don’t want to leave an investigation unresolved). New additions on the console see players being able to utilise motion control via the system’s Joy-Con controllers (undocked, obviously), as well as its touch screen. In fairness, both additions can be seen as a bit gimmicky, but that they’re even there suggests Rockstar wanted to not just give players the option, but that they’ve gone into the original game and tinkered beyond just porting it across.