Post by KostaAndreadis @ 04:14pm 27/11/17 | 0 Comments
In the second Live Stream event for Destiny 2's first expansion coming next month, which will take players to Mercury, Game Director Dan Miller and Art Director Dave Matthews talked through some of the new additions. From expanded planet-wide Public Events to Heroic Adventures and Story Strikes.
Here are the highlights:
Biggest Public Event ever: In the Curse of Osiris, players enter a Public Event, which displays life on Mercury and is the largest and most rewarding Public Event we’ve ever created for Destiny
Gate-keepers will be the focal point and once killed, players will be able to pick up keys as a way of progressing through the public event
With this Public Event, we have different islands which allow players to move around the environment, opening up space to other areas that you wouldn’t normally be able to get to when you’re patrolling
If you’re a solo player, Destiny 2 will introduce you to people to help you complete this activity
Lighthouse: Players will find significant changes to the Lighthouse…
The Forge is a Vex weapon wall which shows players’ progression, helping you build various weapons which can be used as end-game weapons
There will be mysteries players can solve and piece together in the Lighthouse space and Brother Vance will provide new adventures, which will be the corner stone for players to explore Mercury
Heroic Adventures: Players can challenge themselves with Heroic Adventures, and modifiers are being added to the Adventures which change it up every time you play
Story Strikes: Players’ experiences will be changing with Strikes, and in EP1 there will be more Strikes shown as part of the main story which will tell players more about the Campaign
Another cool feature of the expansion is the introduction of the Infinite Forest, a Vex simulation that will let players experience content from the past, present, and future of Mercury. Very cool.