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Post by KostaAndreadis @ 01:57pm 30/10/17 | 0 Comments
Although quite broad in their description, they do show that Bungie is aiming to improve Destiny 2's end-game and reward-based content. With the game available on consoles for well over a month and the PC launch happening last week, it's good to see that there's plenty more in store for fans.

Here's the list of what the team is currently working on.

  • New systems and rewards to give our most engaged players additional, optional pursuits.
  • Better incentives for players who complete challenging Prestige activities.
  • Better rewards and replay value for strikes, adventures, and Lost Sectors.
  • Private matches for the competitive community (we are targeting early 2018).
  • Crucible tuning like adjusted Supremacy scoring and better spawning rules.
  • Better incentives for completing Crucible matches (and penalties for quitting competitive games).
  • Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
  • Changes to make the mod economy more interesting and impactful.
  • Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
  • New ways to spend surplus currency and materials (looking at you Legendary Shards).
  • An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.


  • Which would be in addition to the planned DLC and expansion content that is also on its way. As for the PC version we plan on checking that out this week and bringing you our impressions.



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