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Post by KostaAndreadis @ 01:45pm 30/10/17 | 0 Comments
Which adds the long awaited arrival of vaulting and climbing, two things that are sure to change up the game in big ways. Especially when anything up to 2.3 metres in height will be scale-able. The update also brings an overhaul to the ballistics system to make it "more realistic and balanced", but as with any major update player feedback and testing will determine what exactly ends up in-game.

We’re excited to share that we will be running the test servers for PC 1.0 for the first time next week! We would like to invite our players to test vaulting & climbing and other existing features and systems we have modified. The test servers will be up for several days to allow everyone to try out the test build and give feedback.

Key changes:
  • Client and server optimization
  • Added vaulting & climbing
  • Changes in vehicle driving
  • Ballistics overhaul


We have made changes to some mechanics to make them more realistic and balanced. However, all changes are not final and we need your feedback after testing. In addition, this is only the first test build so there will be issues and bugs that have not been fixed yet. But we would like to assure you that we will do our best to address most of those issues when we release 1.0 unless there is a critical roadblock.


Full patch notes are expected to drop soon, for more info head here.



pubgpatchupdatevaultingclimbing





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