The hotly anticipated sequel to the award-winning Hand of Fate from Brisbane-based studio, Defiant -- Hand of Fate 2 (duh), has just had its confirmed release date revealed. Alongside news of the game releasing next month comes confirmation it will also be 4K compatible with Xbox One X.
November 7 players will be able to get their action-RPG roguelike-like adventure card game on (way to over-complicate, Defiant). The game releases alongside Xbox One X but will also be available on PC and PlayStation 4, with the studio today also revealing the fourth and final companion character.
Companions, a new addition to the Hand of Fate franchise, offer support in battle, exclusive perks in the meta board game, dialogue options, and have their own storylines. In combat, Ariadne acts as a melee tank character with armor break abilities, while in the board game she can duplicate cards in games of chance to improve the player’s odds dramatically.
Hand of Fate 2 once again challenges players to overcome trials built from collectible cards, handed out by the Dealer. Each card will test players with hack-and-slash combat, dangerous locales to explore, tense minigames, or Dungeons & Dragons-style decisions. A new map-based overworld allows players to discover and unlock those challenges in entirely new ways.
The sequel also introduces a variety of new features, including weapon types and associated fighting styles, cards that can provide a powerful boost, different victory conditions for combat and the dealer’s card game, as well as all-new bosses, enemy types, and storylines.
The Dealer, Hand of Fate’s magical antagonist, returns seeking vengeance following his defeat in the first title. Under the destructive influence of Hand of Fate’s original hero, a xenophobic tyrant has crowned himself emperor, banned all magic and exiled the non-human races. Hand of Fate 2’s new hero must master the Game of Life and Death to exact the Dealer’s revenge and topple the oppressive empire.
“We’re excited to finally lock in a release date for Hand of Fate 2,” said Morgan Jaffit, Director, Defiant Development (via press release). “The team has been keeping our heads down working on the game, and now that we’re nearly done, I can safely say this marks a new chapter in the level of quality we can achieve. I’m incredibly proud of this group and can’t wait to show their work to the world.”
On top of all this exciting news, the studio also revealed you'll only need to fork over $30 bucks Australian.