We sat down with The Coalition’s Colin Penty to discuss the challenge of hitting 60 frames-per-second for the campaign and developing for Xbox One X.
Talking Gears 5 and 60 FPS for the Campaign on Xbox One X
Double Fine's latest has rocked our world.
Give Us All the Rads - RAD Review
Officially the fifth entry in the long-running series, does Gears 5 change enough to keep it fresh?
Another COG in an ageing machine? Our Gears 5 Review!
Ahead of the release of World of Warcraft Classic we sat down with Blizzard to talk about the game’s legacy and the journey to bring back this memorable slice of gaming history.
World of Warcraft: Classic - Our Big Blizzard Interview
Post by KostaAndreadis @ 03:33pm 04/08/17 | 1 Comments
After our recent hands-on with the game we had the chance to chat with the Senior Game Designer on the sequel and possessor of a truly awesome name - Arcade Berg. Who, prior to joining MachineGames worked for studios likes of Epic Games and People Can Fly contributing to the likes of Gears of War, Bulletstorm, and others. We discuss fighting Nazis in alternate timeline, the cinematic story, and differences and challenges between designing a shooter for single or multiplayer.



Click Here for Our In-Depth Wolfenstein II: The New Colossus Interview



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BladeRunner
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