The GeForce RTX 4060 is out this week, and NVIDIA let us check out the new mainstream GPU early to see what DLSS 3 brings to Cyberpunk 2077 and the still-gorgeous Night City.
Post by KostaAndreadis @ 01:32pm 12/07/17 | 0 Comments
The fact that the Destiny 2 Beta happening next week includes the opening mission that deals with the destruction of The Tower, shows how much focus is being placed on story this time around. One of the main criticisms with the first game, was the overall lack of a narrative. Or, any semblance of understanding what was happening. In a new Bungie interview over at IGN the developers open up about the shift this time around. And how "there is story everywhere".
In referencing the first game its interesting that Destiny 2 senior narrative lead Jason Harris and cinematic lead Matthew Ward both see the game as world building. As opposed to a platform to, you know, tell a story. "I think it’s important to really understand the studio spent a lot of time world building," said Harris in the IGN First video posted above. Continuing, "I can’t emphasize enough that we are ready to tell stories in this world. Big, expansive, and cinematic stories".
Which, really, is the sort of statement that has us excited to see what's in store.
In fact he closed out the discussion by jokingly saying that he hopes people end up complaining about the amount of story content in Destiny 2. Stating, "That would be the reddit thread I’d like to read".