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Post by KostaAndreadis @ 12:25pm 11/07/17 | 1 Comments
Valve's 1998 classic Half-Life needs no introduction. But if we were to give it one we'd call it one of the most influential sci-fi 3D first-person shooters -- release at a time when the genre was evolving at an incredible rate. And now, almost 20 years after its original release Valve has patched Half-Life.

No need to get all excited though, as the Patch Notes reflect some final updates to the game based on community feedback.

  • Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
  • Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
  • Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
  • Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
  • Fixed crash when setting custom decals

  • So what can we take from this seemingly minor bit of news? Well, the simple fact that Valve is still working on Half-Life.

    half-lifevalvepatchpatch notes

    Latest Comments
    Posted 12:52pm 11/7/17
    "So what can we take from this seemingly minor bit of news? Well, the simple fact that Valve is still working on Half-Life."

    Half-Life 3 confirmed... lol sorry someone had to do it.

    Good to see the original getting a patch anyway, played the crap out of this and all the single player mods back in the day, stacks of fun.
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