Post by KostaAndreadis @ 12:18pm 29/06/17 | 5 Comments
The Star Card modifier system from the first Star Wars Battlefront is making a return in the sequel, but in a form that will be familiar to anyone who's played a game released in the last twelve months or so -- loot boxes. Or, loot crates. Or, things you open that contain random things of different rarity.
The folks over at BattlefrontUpdates posted the following in partnership with EA to give us an early look at how it will work.
Loot crates as seen above, are obtained either via completing objectives like logging in each day or via credits. With the latter being the main way to get them. As with Star Wars Battlefront credits are dished out after each match, plus they'll also be options in the Loot Crates themselves.
With the rarity system and some of the bonus damage numbers looking pretty huge, the Star Card system looks to be something that could shift an encounter in your favour. Especially if you have a legendary version of a modifier. But, as what we see here is from the Alpha version of the game expect some changes before the November release date.
Star Wars Battlefront II releases this November for PS4, Xbox One, and PC.
Now, here's to the addition of skins into the loot crates. Because I wants a Darth Maul dressed up like a Samurai. Or, cheerleader.