Post by KostaAndreadis @ 02:22pm 16/06/17 | 2 Comments
With the team at Ubisoft Montpellier having spent the last three years building the tools that would power the game's world. Which means that work on the game proper has only just begun, with creative director Michel Ansel noting that "When you don’t have this technology, you can’t really start the game." Adding that in terms of progress Beyond Good and Evil 2 is at "day zero of development".
Be sure to catch the full interview over at The Verge, and in the meantime here's that impressive CG trailer from Ubisoft's E3 conference.
With a project that has been in development for so long, it's strange to find out that there's no actual game yet.