Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by KostaAndreadis @ 02:13pm 09/05/17 | 0 Comments
At a recent trip to Blizzard HQ I had the chance to sit down with Hearthstone Game Director Ben Brode on the eve of the release of the latest card expansion Journey to Un'Goro. And we talked about how great dinosaurs make things, what crazy ideas the team has left by the wayside, and how his burgeoning rap career is working out.

Plus, what goes into creating a new expansion for the game.

“There's a couple ways that we think about new expansions and worlds and ideas,” Ben explains. “We call them top-down and bottom-up. So, a top-down design is, ‘Hey, dinosaurs.’ What would a set about dinosaurs be like? What kind of things happen in that set? What kind of mechanics make sense for dinosaurs? A bottom-up design is where we come up with mechanics first and then come up with the thematic wrapping around that. An example of that was The Grand Tournament, where we knew we wanted to do a set about hero powers. And then we felt like this setting of World of Warcraft was the perfect mapping to focus on heroism and hero powers.”

Click Here for Talking Hearthstone with Game Director Ben Brode

warcrafthearthstoneinterviewben brode

Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.