Coming later this year as part of the SNES Classic Mini we take a closer look at the unreleased Star Fox 2.
Throwback Thursday - Star Fox 2 (1995)
E3 2017 was full of great games and great surprises, and here's our sleeper-hit from the show
Preview: Call of Cthulhu is a Call to Classic Horror Innovation
An in-depth look at everything from price, games, and hardware to find out if it's worth picking one up.
Good Cop/Bad Cop – The Case For the Xbox One X
Micro Machines is back! With the release of Micro Machines World Series for PC, PS4, and Xbox One.
Micro Machines World Series Review - Vroom For Improvement
Post by KostaAndreadis @ 02:54pm 21/03/17 | 0 Comments
After spending several hours deep in the Bolivian jungle, desert, and for some reason the scenic snowy mountain region, we're ready to share our review of Ubisoft's Ghost Recon: Wildlands. The latest Tom Clancy joint that looks to transpose the stealth squad-based mechanics of the series into a large open world experience. How does it fare? Well, pretty well. To a point.

There comes a point when you begin adding bits and pieces from various titles, specific open-world elements that have worked well enough on other games, mechanics from genres more conducive to the idea of leveling-up a character, an aesthetic that implies gritty realism, and things start to look a little muddy. And often require a bit of explanation, or comparison to like-for-like examples to make sense. Ghost Recon Wildlands from Ubisoft Paris is a little bit Far Cry, a little bit Just Cause, a dash of Grand Theft Auto, a sprinkling of The Division, and every bit a Ubisoft Open World Game.


Click Here to Read Our Full Ghost Recon: Wildlands Review



ghost recon wildlandsreviewtom clancyubisoft





Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!