As the flagship launch title for the Nintendo Switch, and one of the best reviewed games this century, you could say that The Legend of Zelda: Breath of the Wild is every bit a system seller. Or, killer app. That one bit of content that justifies the purchase of new hardware. But, as the game has also been released for Nintendo's last home console, the Wii U, there have been many questions raised recently about the difference between the two versions.
Prior to release Nintendo made no attempt to hide the fact that Breath of the Wild was also a Wii U game. And the first real hands-on time with it was with that version. They also went on to state that both versions would basically be the same game.
So then, are there any noticeable differences between the Switch and Wii U versions of Breath of the Wild? Well, according to a new report over at Digital Foundry
, the differences are minor. And in the end they basically look and play the same. The only major difference noted were that the Switch version outputs at 900p when docked, with the Wii U version locked to 720p. As the Switch's screen is 720p, it naturally runs at this resolution when played in handheld mode. And notably, runs smoother in this mode too.
As for everything else they're pretty much the same. Content-wise it's the same game on both consoles, both have frame-rates of 30fps, and stuff like draw-distances and shadows and effects are just about like for like. The Switch version however does feature improved audio quality and a slight bump in texture filtering. Both versions though, experience similar performance drops (to 20fps) every now and then when played on a TV.
So then, if you still own a Wii U then playing The Legend of Zelda: Breath of the Wild on it is a great way to experience the game. And if you don't, then the Switch version would definitely be the way to go. And worth the price of admission. Because buying a Wii U for the latest Zelda game would be doing it wrong.