With a new instalment released each month throughout the latter half of 2016, Telltale concluded the first season of its highly-anticipated Batman – The Telltale Series in December. And so, we played through the entire game over the course of a single weekend. Yeah, we binged.
Thanks to the studio’s now well-known formula we knew going in that this version of video game Batman would be part interactive movie, part choose your own adventure, and part classic point-and-click. An experience structured similarly to other Telltale titles like The Walking Dead, Borderlands, and Game of Thrones. Make no mistake, playing through Batman – The Telltale Series is an experience closer to watching the ‘90s Batman animated series than it is playing something like Rocksteady’s excellent Arkham trilogy of Batman games. If you’re a fan of those titles, the contrast not only in how the action is presented but in the overall artistic direction is immediately apparent.
Click Here to Read Our Review of the First Season of Batman - The Telltale Series
The real question we had going in though related to how the studio would handle such a well-known, and well-worn, character like Batman.