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Post by KostaAndreadis @ 02:49pm 12/01/17 | 7 Comments
By this point we should all be on the same page that Half-Life 3 is probably not going to happen. Or more specifically, Half-Life 2: Episode 3. Game Informer reporter Andrew Reiner, who wrote a detailed and fantastic look at the fall of LucasArts in 2015, has been trying to get to the bottom of the mysterious disappearance of Half-Life 3 for a few years now. His efforts though have mostly been in vain, turns out Valve is every bit as impenetrable as Nintendo. But not entirely so.

In a new article, an interview with an anonymous source at Valve provides some insight into how the studio operates and that the freedom of experimentation that it gives its employees even led to Half-Life RTS and FMV experiments.

Some are all over the place, from one end of the spectrum being what you would expect – a single-player narrative-focused game – to completely different entertainment ideas that are as wild as they are weird. They were thinking about using the Half-Life characters as a brand for entirely different purposes. Some were bizarre, like turning Half-Life into an RTS, or a live-action, choice-driven game. These things have been contemplated by people, but were never being considered by the whole of Valve as “Yeah, that was the plan.” The nature of Valve is there aren’t plans like that. That’s not how Valve operates. Ideas come from the passion and drive of the individuals within the company’s walls.


It's a fascinating read, so if you're looking for that timely reminder that we never got a Half-Life 3 proper, be sure to check it out.



half-lifehalf-life 3half-life 2episode 3valve





Latest Comments
BladeRunner
Posted 08:43pm 12/1/17
I am fine if never make another half-life game. If they did make one, I would hope that it is not related to the previous ones. A brand new Half-Life is what I think is needed. Fresh start and all that.
fpot
Posted 09:47pm 12/1/17
Next HL game will be based on VR I reckon and popularise the technology.

edit:
I would hope that it is not related to the previous ones
Why? It is such a rich universe and I need closure on that Episode 2 cliffhanger.
BladeRunner
Posted 12:29pm 13/1/17
I just feel it's been too long since the last one. I don't even remember what episode 1 and 2 were about. I feel a fresh start would be the way to go.
paveway
Posted 12:37pm 13/1/17
what would be the point of calling it half life, if it wasn't half life..............................................................................................
ytime
Posted 01:39pm 13/1/17
I am fine if never make another half-life game. If they did make one, I would hope that it is not related to the previous ones. A brand new Half-Life is what I think is needed. Fresh start and all that.

Might as well not call it half life then.

I wouldn't mind a halflife game focusing on different characters but a whole new one is dumb imo.
Viper119
Posted 09:07pm 13/1/17

The way Valve is structured and managed it's astonishing they ever deliver anything.

Michael Abrash wrote about it a while back, great read: http://blogs.valvesoftware.com/abrash/valve-how-i-got-here-what-its-like-and-what-im-doing-2/

Now, I can tell you that, deep down, you don't really believe that last sentence. I certainly didn't when I first heard it. How could a 300-person company not have any formal management? My observation is that it takes new hires about six months before they fully accept that no one is going to tell them what to do, that no manager is going to give them a review, that there is no such thing as a promotion or a job title or even a fixed role (although there are generous raises and bonuses based on value to the company, as assessed by peers).


They left episode 2 on a huge cliff hanger! They gots to finish that story. Also agree it's a rich and interesting story world.
Insom
Posted 12:06am 14/1/17
what would be the point of calling it half life, if it wasn't half life

ask Quake
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