Post by KostaAndreadis @ 03:13pm 06/01/17 | 0 Comments
Well, it was only a matter of time before we got a SMITE collectible card game -- or, CCG. And now with the announcement of SMITE Rivals at Hi-Rez Expo, it looks like we'll be getting just that. But, with an interesting twist and presentation that looks to capitalise on the three-lane mechanics of the popular free-to-play third-person MOBA.
“With SMITE Rivals, we want to create a game for our fans that is familiar, fast-paced, and engaging, but different from the MOBA experience we all know and love,” said Brian Grayson, Executive Producer of SMITE Rivals. “Not only will players collect and command an army of their favorite characters in a new and fun art style, but we’re excited to share that in-game progression will be continuous across all platforms. If you play on PC, you can pick up wherever you left off on your mobile device, and vice versa.”
SMITE Rivals is played one-on-one in quick intense matches that take place on a three lane field. Players use cards to deploy units across lanes in an attempt to take the enemy tower on the other side. As players collect and unlock more cards in SMITE Rivals, they gain access to new units, strategies, and playstyles. In addition, any progression that players make on their account in SMITE Rivals will be saved to any platform they log in from for an easy and persistent gameplay experience.
With the SMITE World Championship underway, there were plenty of Hi-Rez Studios announcements including some pretty impressive statistics, with the latest Season of SMITE drawing upwards of 25 million players worldwide and the studio's competitive team-based shooter Paladins recently reaching the 5 million player milestone.