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Post by Steve Farrelly @ 12:42pm 30/11/16 | 0 Comments
While the game released on other platforms on November 15, we've held off sharing our review because the game initially shipped with none of that "seamless multiplayer" that Ubisoft had been promising all year. Thankfully, after plenty of development grinding, the multiplayer was patched and updated late last week, giving us the opportunity to have a crack at it, finish our review and to post it right here for you. Also, Ubisoft announced today that Watch Dogs 2 is now available for Windows PC with a number of PC-specific improvements.

WATCH_DOGS 2 features a wide array of PC-specific improvements in order to provide players with the best and most immersive experience possible, whatever the hardware is, including full 4K support with Ultra Textures and Extra Details options. The game also features uncapped FPS, along with a host of other features and options such as multi-monitor support with advanced setting, multiple save files support and a fully mouse-centric UI. For further information about the full PC specific features and improvements, please visit:

The PC system requirements for WATCH_DOGS 2 are:
  • Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
  • Hard Disk Space: 50 GB
  • Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, DualShock 4 Controller
  • Multiplayer: 256 Kbps or faster broadband connection

    Minimum Specs
  • Processor: Intel Core i5-2400S @ 2.5 GHz / AMD FX 6120 @ 3.5 GHz
  • RAM: 6GB
  • Video Card: NVidia GeForce GTX 660 (2GB) / AMD Radeon HD 7870 (2GB) or better

    Recommended Specs
  • Processor: Intel Core i5-3470 @ 3.2 GHz / AMD FX 8120 @ 3.9 GHz
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
As mentioned in the OP, we held off on our complete review until we could get a solid look at the multiplayer, which we had played in better environments earlier in the year, but thankfully Ubisoft's post-release diligence looks to have paid off, we've had nothing but solid experiences in the multiplayer space. Here's a snippet from our review:
What’s even more amazing though, is how subtly the game drags you into the world of the justice-seeking hacker movement. What you do is fun, for the most part -- muckraking at its best -- but the social and cultural component to the game’s core division is beyond poignant. It’s here, now, and it holds no hostages in its presentation of the larger picture. This is a videogame with a voice, and while so much of it is built around the idea of player-engagement, it does so with a conscience not many other games are capable of pulling off, let alone trying. And the most on-point component of this is in Ubisoft’s choice for the player lead -- Marcus is someone we can all relate to, race aside, but he’s also someone only minorities can relate to on an entirely different plane. He’s as multilayered a hero as we’ve ever seen in our space, and his plight is one we can all latch on to, even if we’ve never experienced it because we’ve seen it unfold in real-time over the past several socially connected years. And in the wake of the world as it’s shaping ahead of 2017, he’s arguably one of the most important characters we might control against “The Man”, ever.

It might be fiction, but sometimes truth is stranger than.
Click here for our full Watch Dogs 2 review.

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