Prior to launch Ubisoft were naturally pretty proud that Watch Dogs 2 featured a bunch of great multiplayer modes, that were all accessible in-game and in a lot of cases part of the game. Drop-in and drop-out, no load screens, aka the good stuff. The only problem was that before the game launched this functionality was causing some unwanted performance issues, so it was disabled. And now, after a week of what we're assuming was some serious coding (or hacking) the seamless multiplayer features are now live on both PS4 and Xbox One.
Here's Ubisoft's statement.
The Watch Dogs 2 development team brought the second phase of seamless multiplayer online at 4:00 AM AEDT for both Playstation 4 and Xbox One.
Players will now be able to experience the full seamless multiplayer features: Nearby bounty targets and Prime_Eight rivals will join the player's world for them to hunt down and hack without going through the Multiplayer App in the smartphone. Players will also encounter friendly Dedsec hackers who can help them complete different Dedsec events throughout San Francisco. Players can also invite those Dedsec hackers to form a co-op team and complete co-op missions.
We've have appreciated everyone's patience and support while we worked to activate the seamless multiplayer feature of the game. We hope players continue to enjoy exploring and hacking the open-world of the San Francisco Bay Area.
Which is great news, because even without these features Watch Dogs 2 provides a fun, vibrant, and rewarding open world experience. Check back for our review later.