For those that played the Battlefield 1 beta you may have found the classic Conquest mode to be a little weird. That's because capturing and holding objectives was the only way to score points for your team. Leaving all the high kill-count gaming freaks out there scratching their heads as their team lost. Even though they totally owned the other side, kill-wise. Well, looks like the experiment is ending with Conquest going back to the ways of old in time for the game's launch.
Daniel Berlin, Lead World Designer on Battlefield 1, posted the following over at the official site
I’d like to talk to you about the Conquest game mode. When we build a new Battlefield game it’s important for us to try new things, we want to stay fresh and renew the franchise with each new installment. However, it’s equally as important that we take the feedback that you, the community, are giving us. That is why we're going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!
Which, is great news. Also the team is making changes to Rush mode based on feedback. Plus, the Light Tank is getting a much needed nerf. And the Support class will be getting some new gadgets to deal with those pesky vehicles.