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Post by Steve Farrelly @ 10:35am 05/08/16 | 20 Comments
I was never amazing at Quake, not like most of the original Mammoth/AusGamers/QGLers. Or Joab. But I damn appreciated the depth the game was played to by the punters, and with the debut gameplay trailer just emerging from QuakeCon, I'm going to go out on a limb and say that it looks like it's definitely capturing the spirit of Quake 3 Arena.

id Software Studio Director Tim Willits took to the stage at QuakeCon 2016 to debut the first Quake Champions gameplay trailer. Packed with blazing-fast action and explosive rocket jumps you know and love, get first look at the game’s Champions – including new characters and franchise favorites.

In true Quake fashion, you’ll have an arsenal of powerful and unique weapons, each of which will feel familiar to long-time Quake players. There’s no loadouts, and no limit to the amount of guns you can carry. Quake Champions will be going into closed beta in 2017, so it won’t be too much longer before you’ll be able to get your hands on the heart-thumping arena-style FPS and see for yourself just how fast it is, running at 120hz with unlocked frame-rates.
We'll have much more on this badboy when our on-the-ground reporter files his content shortly, so stay tuned.

quake championsquakecontim willitsgameplay traileridid softwarejoab

Latest Comments
Steve Farrelly
Posted 11:20am 05/8/16
I could watch Quake as eSport for days over so many other games. It's about the only game I'm happy to spectate
Posted 11:27am 05/8/16
Posted 12:56pm 05/8/16
woah updated q3dm6.
Posted 01:03pm 05/8/16
That's what I thought at first, but on closer inspection it looks like a new map inspired by q3dm6. Boy does it look good!
Posted 01:18pm 05/8/16
I dunno why they bother with all those high-res high detail textures, we're just going to go looking for a picmip-6 like setting :P
Posted 02:17pm 05/8/16
That's my quake
Posted 11:58am 06/8/16
Quake Champions Is Not A Hero Shooter

I know, it sure seems like one, but it isn't. While there are separate characters, and each of them does have one unique ability at their disposal, they're just minor wrinkles in otherwise near-identical shells. Willits used the word "additive" to describe the character abilities, stating clearly that matchups and team comps aren't what determine outcomes, player skill is.

QuakeCon 2016: 18 New Details You Need To Know About Quake Champions
Posted 01:14pm 06/8/16
Anarki - Sports a hoverboard, which appeared to make him faster than the other characters. This seems like it would make him the obvious choice in a game like Quake, so maybe there's some downside we don't know of yet.

this is a little worrying though. all characters should have the same movement speed.
Posted 04:22pm 06/8/16
They said the abilities are brief... so I doubt they would make one character always faster.

It's actually seeming pretty good. I'm more concerned with the air control.
Posted 07:54pm 06/8/16
I assumed that the air control in the video WAS an ability.
Posted 02:50am 07/8/16
How long would it take new players to learn the movement if they can only use it temporarily? Seems more like a separate mode.
Posted 06:08pm 07/8/16
According to the latest from QuakeCon, it's not a separate mode, a player actually has the movement permanently (Anarki), along with half health and a healing ability.

Such a bad idea. Hoping that'll get scrapped immediately.
Posted 08:54pm 07/8/16
jesus christ there's a healing champion and one that has an area of denial attack.

this sucks. :(
Posted 10:40pm 07/8/16
Yeah, character choice should only be about who has the least annoying pain and jump sounds.
Posted 10:58pm 07/8/16

Posted 12:18am 08/8/16
I'm looking forward to trying this out. I'm not 100% sold on the whole champions thing but I'll keep an open mind. It'll be cool if they bundle it with it's own version of snapmap.
Posted 12:25pm 08/8/16
i've lost a lot of interest now knowing it's a hero shooter-lite.
Posted 10:20am 09/8/16
Hopefully if it's fully moddable it won't be long before there's a Quake 4.5
Posted 11:48am 09/8/16
I'm betting its not moddable if they go Free to play, because they'll want to make money through selling skins and stuff like that
Posted 10:10pm 09/8/16
rockets look slow
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