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Post by KostaAndreadis @ 02:01pm 28/07/16 | 0 Comments
Diablo III has seen a pretty steady stream of content updates since the release of the Reaper of Souls expansion in 2014. And with the next season about to kick off on PC, Diablo III Patch 2.4.2 looks to add a few more difficulty levels. Going all the way up to Torment XIII, it should provide more of a challenge for those of us with super powerful Earthquake/Leap Barbarians.

As an incremental patch there won't be a lot more than this added to the game, but with the increased difficulty comes better drop rates, which should be more than enough to dive back in. Also, the change to the drop rates for Infernal Machines being for reals 100% with a change for doubles should make the usually disappointing act of trying to create the perfect Ancient Hellfire Amulet more bearable.

New Difficulty Levels
  • With new power comes a desire to test your strength. If you’ve sharpened your weapons on Torment X and are ready for new challenges, you’ll be happy to hear we’ve added Torment XI–XIII difficulties to the game, and filled them with progressively better loot—so get out there and wreck face, nephalem!

New and Updated Items
  • As with previous patches, Patch 2.4.2 brings updates to many Legendary and Set Items and also adds a few new items and Legendary powers. Here are some of the items we’ve updated, and don’t forget to check out our PTR patch notes for all the details.

User Interface Updates
  • Finally, we have a few changes to the user interface. Those who enjoy taking screenshots will soon have a hotkey that hides the in-game UI for cleaner shots. We’re also adding unique pylon minimap icons to Nephalem Rifts and Greater Rifts, and a unique icon for the Menagerist Treasure Goblin.

Adventure Mode Changes
  • We’re also sweetening Adventure Mode rewards, starting with Nephalem Rifts. You’re now guaranteed a Greater Rift Key when completing any Rift, with a chance to get a second (or even a third) key as you increase the game’s difficulty. We’ve also adjusted drop rates for Infernal Machines, with a 100% drop chance in Torment IV, and an increasing chance for a second machine to drop as you go up in difficulty.

The patch is expected to go live soon. And for those that were wondering, apparently Torment XIII is equivalent to Greater Rift 60.

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