The first of three planned DLC expansions for The Division, called 'Underground', is out now for PC and Xbox One (due to an exclusivity deal it'll be out on PS4 next month). And it's actually really good. So much so that it feels like an essential part of the end-game experience. Which, thanks to the last few updates to the game, has gone from an experience that was somewhat lacking to one that now offers up a bunch of things to do. And rewards players for their effort.
The fact that is only took a few months to get to this point is quite remarkable, and in many ways the transformation from version 1.1 to 1.3 is one that took on board a number of the game’s faults, and rectified them. Perhaps the most notable improvement is that players now get rewarded for their actions, no matter what activity they take part in. And when you take into account that the game now offers up something more substantial than simply replaying the same story missions over and over, The Division has finally reached a point where the action-RPG mechanics start to make a lot more sense. And you can see all of these things in the Underground, the first of three planned premium DLC expansions for the game. With the Underground players are transported to a new section of Manhattan, one where they use the subway system to take on Operations. Represented in game as randomly generated missions, with objectives, in order to obtain intel from named high level enemies.
Click here to read Back On-Track - With The Division's New 'Underground' DLC