Nightdive Studios recently took its ambitious System Shock remake project to Kickstarter asking for $900,000 USD in funding, and with the campaign only half-way through it has met that target. Which means, just like the Kickstarter heyday and prophetic Mayan year of 2012, it's now all about the stretch goals. Stretch goals that all the way up to 1.9 million with promises of remixed soundtracks, expanded narrative, and additional locations to explore.
Naturally, Nightdive are pretty excited with the response so far. And so are we for that matter, as recently it kind of looked like the Kickstarter bubble for game projects had burst.
CEO of Nightdive Studios, Stephen Kick, has posted a heartfelt thank you
to all the backers marking the milestone.
When Nightdive started in 2012, it was a one man operation with a singular goal- Recover gaming's lost treasures and make them available again for all to enjoy. As operating systems and video cards become more complex, we lose the ability to go back and replay many of the games we grew up with. I wanted to do everything I could to breathe new life into these forgotten classics.
The journey started with System Shock 2 and the reception/support I received allowed me to seek out other like minded individuals who would help locate and revive more lost classics like: I Have No Mouth and I Must Scream, Wizardry, and The 7th Guest series to name a few. As we continued to grow in team size, so did our ambitions. With the release of The Original Strife: Veterans Edition and Noctropolis we were able to restore the games and add additional features. We fixed original bugs, included unfinished games mode, added support for widescreen monitors, and implemented OpenGL to update the visuals. Next was Turok, followed by System Shock: Enhanced Edition and an even greater desire to take our mission to the next level.
As per the campaign, the expected release date for the System Shock reboot/remake is December 2017.