It's safe to say that outside of some minor issues the release of Total War: Warhammer was a relatively smooth one. But even so, Creative Assembly will be releasing the first update to the game later today. An update focused on adding polish and making overall tweaks and balances to the game. The number of changes are actually pretty impressive, and the update will also include the first bit of free new content for the game in the form of a powerful late-game cavalry units for Vampires called Blood Knights.
Tier 5 Shock Cavalry, Blood Knights are recruitable from the Vampire’s Keep building (along with the Black Coach). Heavily armoured and shielded with a high Charge Bonus, they smash into infantry with ease, and with the Anti Large ability, they are apt to take on larger foes. They also have the Frenzy ability, meaning they deal more damage as long as their leadership is high. Blood Knights can also be directly improved with two technologies: Turning Knightly Orders (bonuses to Melee Attack, Melee Defence and Charge Bonus), and Delusions of Grandeur (Upkeep and Recruitment Cost reductions).
The campaign itself is getting a few welcome changes too, with promises that AI will be less inclined to buy their way out of conflict and instead focus on shoring up allies. Not only that but the post-Chaos end game, which is currently a pretty relaxing affair, will instead see a shift back towards the pre-Chaos, well, chaos.
The list of changes are pretty extensive, so be sure to head on over the Total War Wiki
to check it out.