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Post by KostaAndreadis @ 03:57pm 22/06/16 | 2 Comments
A Diablo-like action game set in the Warhammer 40K universe is a golden idea. Golden. With Dawn of War II utilising some action-RPG elements to great effect, the idea of a heroic Space Marine is one perfectly suited to this type of game. Which makes the debut gameplay footage from the upcoming Warhammer 40K Inquisitor – Martyr a little tough to watch. Mainly because it looks incredibly slow, to the point where it makes the game look boring.

Which for an action-RPG is a problem. They're supposed to look exciting. But, with the debut footage of the game in action popping up developer Neocore is actively looking for feedback.

We’d really like to hear your opinion, as feedback in this phase of development can still have enormous impact on the game, for the better. Please tell us what you think so far, what’s good, what’s to be improved – your opinion matters and will be taken into account in further developments.

Here's hoping they enough short and sweet George Lucas-like "faster, more intense" responses to speed things up. Because even though it's really slow, the idea of a Warhammer 40K Diablo is golden.

warhammer 40kdiabloaction-rpggameplay footage

Latest Comments
Posted 06:30pm 22/6/16
I like the slow pace of it. Perhaps it could be a little faster but anymore would ruin it I think.
Posted 07:23pm 22/6/16
I agree. The pacing being slower isn't a bad thing per-se. I think it could be sped up, but too fast and it ruins the setting. Tweaking the damage/hits themselves likely needs to happen, as does the arsenal. Fighting that dread looks boring. Having to retreat as a SPACE MARINE INQUISITER is unforgivable. No retreat, no surrender.

Content variety will also be key. I can understand limiting what you can be, and Space Marines are xenophobic in the extreme, but different races could add in some nice variety.

Still waiting on Necromunda (the original vision) to be made into a game.
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