A deep dive into NVIDIA Reflex, what system latency really is and how NVIDIA’s innovation and focus on performance is driving the games we play.
NVIDIA Reflex – Performance When You Need it the Most
The iconic strategy series is back with a new game, we sit down with the team at Relic and World’s Edge to talk about all things Age of Empires IV.
Age of Empires 4 - The Big Interview
Studio Koba delivers a nostalgic slice of analogue synth action, digital worlds to discover, and floppy disks to ride.
Narita Boy Review - A VHS-Era Trip Worth Taking
A great option for those looking for a dedicated headset for Xbox console gaming.
Xbox Wireless Headset Review - Affordable Wireless
Post by KostaAndreadis @ 02:34pm 07/06/16 | 2 Comments
So yeah, FIFA 17 getting announced isn't exactly news. And we could just as well use this post to announce FIFA 18, FIFA 19, and FIFA 3258: Infinite Football. But, as opposed to another yearly update with a few minor changes FIFA 17 will see a pretty major one, in the form of an engine change to Frostbite. That being EA DICE's framework that powers Battlefield, Need For Speed, Dragon Age Inquisition, and Mass Effect Andromeda. And now, FIFA 17.

"Frostbite unlocks a whole new world of possibilities for the FIFA franchise and its fans,” said David Rutter, VP and Executive Producer. “We have never been as excited as we are today about the future of football and the experiences we are going to deliver in FIFA 17."


So how does it look? Well, the following trailer is more teaser than actual look at the game in action. So we'll have to wait until E3 and the EA Play event this weekend for that.





fifafrostbiteea sportsfifa 17





Latest Comments
TiT
Posted 07:40pm 07/6/16
I just wish they brought back NHL and NFL back to the PC.
FSCB
Posted 09:28pm 13/6/16
I'll be very interested to see if the bug-laden s***fest that is Frostbite can produce even a relatively simple game of FIFA.
Commenting has been locked for this item.