Bethesda has dropped some information regarding the multiplayer open beta for Doom which is now live and open for all.
Having dabbled a little in the closed beta, I can share that the game is very fast and free-flowing. It feels like Quake, which is a good thing, but I definitely needed to see more modes on display.
In DOOM, progression is achieved regardless of being on the winning team, half your experience comes from just showing up and making an effort.
Once you reach level 50 you reach your first ‘Echelon’. With 10 Echelon ranks and 50 levels per Echelon… that’s a lot of levels and customisation along the way.
Over 300 pieces of armour fall into 5 distinct themes. 90 primary and secondary paint colours and 50 patterns mean your marine is always killing in style.
For weapons, there are 96 colours and 60 patterns to play with.
The feature details hack modules which are short consumable power-ups. Some of these include Infinite ammo, Blood Trail and Alarm.
You can also equip one of 7 special items per loadout, for example the Siphon grenade and Shield Wall.
Over 125 unique and flashy taunts so you can…express yourself.
DOOM is under development at id Software, the studio that pioneered the first-person shooter genre and invented multiplayer Deathmatch. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.
Do you plan on jumping into the beta?
Doom releases on May 13 worldwide for PC, PS4 and Xbox One.