We sit down with Bethesda Game Studios to discuss the latest update to Fallout 76, and discover how its customisation could one day lead to full-scale modding.
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We break the loop to bring you our full review of Arkane's latest, the PlayStation 5 mind-bender that is Deathloop.
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When you look beyond pricing and take the 1080p performance as what it is then this more mainstream RDNA 2 offering is one to consider.
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Gothic, dark, and fairy tale-like in nature, albeit one with a scope and breadth that feels wholly original -- even though its pieces might not be.
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Post by KostaAndreadis @ 03:34pm 13/04/16 | 0 Comments
Out in two months time, the ambitious and mind-boggling No Man's Sky still feels like a mystery. To quote a Victorean-era chimney sweep who has time-traveled to 2016 and caught a glimpse at the wonders of modern technology, "Here now, what's all this then?" In a new play-through with IGN, No Man's Sky developer Sean Murray digs a little deeper (literally, as the planets have cave systems!) to give us a closer look at what you can do in the game.

If you guessed, "Sleep in front of a giant stone table that looks like a cross between the Monolith from 2001: A Space Odyssey and the non-iPad tablet Charlton Heston carries abound in The 10 Commandments", then you win the grand prize. Which is to say, nothing because that's only a small part of the mining, trading, and space-thievery we get to see in this new look at No Man's Sky.

no man's skydevelopervideoign

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