Otherwise known as Early Access, where titles that are in a playable state are made available for people to purchase. To play, and in some cases act as testers. GOG.com's version, called 'Games in Development' as to alleviate any confusion as to what's on offer, features a first batch of titles including Starbound, Ashes of Singularity, and Project Zomboid. And like many other additions to the popular DRM-free service, all titles will be curated by the team at GOG.com.
And to celebrate the launch of its new 'Games in Development' platform, there's plenty of savings to be had on the first batch of titles. And for those that are a bit weary about the whole Early Access scene, GOG.com are offering a no-questions asked 14-day refund policy for all purchases.
You can check out the full line-up
here.
Posted 01:50pm 29/1/16
I can understand the need for this mode of financing. It's kinda like Kickstarter but you already have a product. But why not think about a product you can create with your current budget, release the product for a small amount. With the capital raised, continue development and add more features/worlds whatever. Increase the cost, release the game again with the added features (but now it's actually free for the early adopters).
I guess this is essentially the same process, except the scope is bigger so you end up creating and release an alpha stage that of a large world instead of release a completed game of a small world. Of course some ideas are naturally big and need more capital than most developers have...
I've thought a bit about this because I've got an idea for a game and I watch these great ideas and developers flounder around. I don't think I'll ever get to making it but if I ever do, the scope would start off small and continually grow.