Post by KostaAndreadis @ 03:36pm 21/01/16 | 1 Comments
With Kickstarter backers getting access tomorrow. The spiritual successor to classic PC RPG Planescape: Torment, Torment: Tides of Numenera has successfully raised over $5 million in crowdfunding since 2013. And it looks like it's all finally coming together. With the recent successes of both Wasteland 2 and Pillars of Eternity, with this new spiritual successor to Torment, it feels like 1999 all over again. In fact, word on the street is that the Y2K bug is also making a comeback.
Okay, so Torment: Tides of Numenera has been a long time coming. The original Kickstarter campaign was close to three years ago, with a then release date of late 2014. Needless to say this was pushed back to 2015, and again to sometime later this year. With the game now entering Early Access, backers will finally get a chance to go hands on with what has been described as a deep, story and character-driven, role-playing experience.
Here's a recent look at some Alpha gameplay. And as you can see, it certainly lives up to its promise. Giant, obtrusive, and plain ugly UI aside.
Hah, I'm right at the end of Pillars of Eternity, which I think was made in the same engine, and backed both. Perfect timing.
For those wondering, Pillars of Eternity takes ages to get good, and still isn't great. Level 9 changes the mechanics in a way which makes it far less frustrating and annoying.
Posted 06:07pm 21/1/16
For those wondering, Pillars of Eternity takes ages to get good, and still isn't great. Level 9 changes the mechanics in a way which makes it far less frustrating and annoying.