Post by KostaAndreadis @ 04:23pm 04/12/15 | 8 Comments
What, no Kickstater? Nope, this time Double Fine is taking its latest effort, the triumphant return of Psychonauts, to Fig. With reward options and tiers Fig may look a lot like Kickstarter, but it's a platform that actually lets you invest in the development of a project. So putting money towards the development of Psychonauts 2 could potentially result in a fairly decent return. And for those that simply want a cool t-shirt, soundtrack and digital copy of the game, there's that too.
Okay so for those who may not be aware, Psychonauts was a 2005 game from Double Fine Productions that followed a young psychic named Razputin in a game that was one part platformer in the vein of Super Mario 64 and one part wacky adventure game, in the vein of just about every other Tim Schafer game that came before it. It was a cult hit, but sales weren't exactly all that great. So why then is it making a comeback? And why would you want to invest in its development? Well, according to the Fig page the original Psychonauts saw most of its sales in the last five years. Well over a million.
Here's Tim Schafer explaining it all (and in a far more entertaining way).
And the sequel will pick up right where the last game left off.
In Psychonauts 2, Raz realizes his dream and visits Psychonauts Headquarters. However, when he gets there, he finds it's not the perfect place he expected and quickly realizes that the Psychonauts need him more than he needs them.
Psychonauts 2 will feature a new hub world inside Psychonauts HQ. You’ll access new mental worlds as Raz peeks inside the minds of a host of new characters who need his help to combat their inner demons and unravel their deep-seated emotional issues. Raz will hone his secret agent PSI-abilities—and learn new ones too—using them to solve mysteries and uncover evil plots.
As of writing Psychonauts has raised $426,100 of its $3,300,000 goal. Check out the full campaign here.
Posted 07:47pm 04/12/15
There's no way in hell I'd give my money to Double Fine before a finished product was in my f*****g hands.
I know that's controversial. Especially for a game as culty a classic as psychonauts. But even if I had a million, billion dollars to spend on nothing but games I wouldn't back a Double Fine game before it was over. Their track record since... Brutal Legend? has been shaky as f***. It makes earthquake's look stable. Spacebase DF9 - unfinished. Broken Age - half finished (for the kickstarter amount). Brutal Legend - half baked. The Cave was late, Stacking was s***, Massive Chalice was late and a bit underwhelming.
If you're legit thinking about putting money into this kickstarter, here's another thought. Just donate it to my paypal. I have these magic beans you can have and they're just as good as any magic beans you ever heard of.
Posted 08:11pm 04/12/15
If we don't support creativity we'll just get CoD 9, Battlefield 7 etc
Posted 09:55am 05/12/15
Posted 11:08am 05/12/15
Posted 09:35am 06/12/15
Indeed, and just BTW they are already at 50% (last time I checked, likely above now) so there might be problems with designing post -3.3M stretch goals quickly enough =)
Posted 10:12am 06/12/15
Hows about just taking the excess coin and using it to polish the f*** out of the game, I know that seems like a terrible thing to do but f*****g humour me for once game devs.
Posted 01:53pm 07/12/15
I will gladly support creativity, however I will not support a studio that has a very recent history with not delivering promises and going over budget and time.
Posted 06:27am 08/12/15